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ah yes of course

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@fossilisk does gpl virality affect media too?

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@fossilisk I also know nothing about the game, but I agree they’re cute :3

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Edited 5 months ago

Welcome Kori to the World! Kori is KDE's non-binary⚧️ pet dragon and they'll be presiding over KDE's 30th anniversary celebrations throughout 🏳️‍🌈Pride Month🏳️‍⚧️.

https://kde.org/anniversaries/30/

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(I was planning to wait until they had a release on flathub, but zed stripping indentation as you type was annoying enough to make me switch now)

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trying out gram as an alternative to vanilla zed, so far it’s been working well enough for me

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@twinkle @eri converts you into rgb332

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Edited 5 months ago

Combat

Red lizards are very difficult to deal with due to their aggressiveness, speed, ability to release by saliva due to antigens, and resistance to damage. They can successfully attack six to twelve spears before they die. Like other lizards, it is more resistant to explosives and is more resistant to explosives and turned upside down than irradiated rocks. Squatting with a red lizard or sliding and slapping your mouth will break longer than average and give you the opportunity to take more shots on your body. Explosives can also be used to scave your eyes. Green lizards kept in captivity may be a valuable ally because they are at risk of infecting red lizards during battles with red lizards.
Stealth

It’s hard to sneak past a red lizard with a keen sense. You can see the sound from outside the screen, and you can chase your prey incessantly. It also exists in long, flat terrain, and usually has little option to move around in secret.
Avoidance

It can be difficult to avoid red lizards because of the speed of the cat. In the flat terrain, you can easily close long distances. Red lizards can’t climb walls, so it might be advantageous to stay at high altitudes. When you run away from the red lizard, you can bounce back towards the exit by bouncing off the saliva of the projectile. Also, finding various creatures, such as calls, chavengers, and other red lizards, can distract them and give them time to safely evacuate. Advanced movements, such as slides, can also help outweigh them. However, because red rats have a very aggressive nature, when rats distract or argue with other creatures, slug cats are often overlooked.

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$[spin $[spin $[rotate aeevee]blankblankblankblank]$[rotate $[rotate $[rotate avaporeon]]]]
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@xerz at least they put the actual tool there instead of just embedding some random scratch game I guess

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@xerz …is this an seo spam site, or

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@volpeon @feralbot what happened to it in the first place?

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@xerz ok but when are we getting wayland with scratch

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@fossilisk I did mess around a bit, my initial thoughts so far:

  • the ergonomics feel mostly fine, though a bit awkward having used switch/xbox-style controllers for so many years
  • I haven’t tested them in a game yet, but the trackpads seem easier to reach than I expected (though a bit of the opposite for the analog sticks)
  • the build quality feels decent to me, the plastic has a rough texture but it doesn’t feel cheap imo
  • the triggers don’t have quite as snappy of a force curve as my 8bitdo ultimate 2c, but they’re still better than the stiff spongy triggers on the original 8bitdo ultimate controller
  • the dpad is weirdly finicky in rain world, doing slides especially feels more difficult than on either of my 8bitdo controllers (maybe I’ll get more used to it eventually?)
  • using the left trackpad as a dpad doesn’t feel even close to accurate enough to be usable for gameplay or even in menus
  • playing rivals 2 feels mostly fine, probably won’t have any issues at all once I’m used to the placements of the inputs

I don’t really have many games on steam right now to test the gyro and grip sense with but I do wanna try it eventually, will also need to test how well the dpad works in games that are sensitive to accidental diagonals like ori 1 and tetris some day

(pinging @xerz since she wanted to know what I thought too)

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